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March 25, 2003

Pattern-based architecture case study

Although this is in many ways a case study of system architecture, rather than information architecture, this case study is great read. Coming out of work done in 1993, it's proof that this whole pattern-oriented approach to interactive systems (and indeed, "experience design" as a concern) has been around a while, and has been done far more sucessfully than most current, web-centric applications of it.

There's a particularly interesting use of pattern-oriented thinking described here: in funding projects that would make use of the new system architecture, proposals were judged based on their adherance to system-wide architectural patterns. In other words, it sounds like rouge projects that didn't understand and fit into the overall vision and patterns weren't funded. It sounds also as if patterns were a sort of "administrative API" between the working groups (like the UI group, the Applications group, etc.) Although I can't imagine anything that would overcome the destructive turf wars of enterprise-wide design efforts, this sounds like a really good idea.

Needless to say, though, when they get around to summarizing the projects undertaken as part of this initiative, many of them sound as if they either failed or didn't nearly live up to expectations.

(via Paula Thornton's "Experience Design" mailing list)

Posted by Andrew at March 25, 2003 11:33 AM

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I need a complete datail of case study

Posted by: ferdinand balag at June 13, 2003 09:53 PM